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  1. Lone Wolf is Overpowered After 13.2

    With update 13.2 the lone wolf seems too overpowering. Villages with max level defenses are getting 3 starred with ease. Please fix this imbalance.

    110 votes
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    • Increase Odds of Upgrading Artifacts with Every Fail

      If you fail to upgrade an artifact, the odds of success should go up slightly for next time. Its really frustrating to lose 5 or 10k essence, and know that you still have the same dismal odds next time. When you spend that much of a reource there should at least be minimal progression, instead of nothing.

      427 votes
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      • Remove Annoying Daily Quest Banner Automatically

        daily quest pop up banner is annoying each time after logging in, please remove banner.

        227 votes
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        • war match ups

          pls fix war match ups,you said you fixed, we got emerald kingdom all but 2 reds for our strongest plr,per blue still has alot of work to do,WHAT'S SO HARD TO DO THIS

          74 votes
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          • 49 votes
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            • diamond mine

              i think there should bee diamond mine it costs diamonds to upgrade it and 100 diamonds to build it since u use diamonds to build and upgrade it its time is instantly and it makes 30 diamonds per hour with lvl 5 max is lvl 10

              44 votes
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              • 26 votes
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                • skull rating system

                  With the addition of 12 town center levels the skull rating system has become obsolete. There is more of a difference between a high level nearly maxed 3 red skull to a bottom level 3 red skull then ever before. I believe it is severely affecting war matchups between big diamond and diamond league. Please add 1 or 2 skulls

                  12 votes
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                  • Buff / Improve Trebuchets

                    level 19 cluster trebuchet is the current max. it does 6 damage per second, costs about 18 million to build, requires town centre level 21, and takes about 12 days to build. it does splash damage to air and ground. a level 1 wizard spire does 11 splash damage per second to ground and air, costs 360K to build in 3 hours. why is the trebuchet so lame that it is half as good as the weakest level wizard spire when it is maximum level?

                    32 votes
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                    • Game Crash

                      Game is crashing since latest update causing me to loose 60 glory when I attack, come on PB fix this shit!!!

                      15 votes
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                      • lvl 11 wonder isnt working

                        I have the feeling lvl 11 wonder isnt working. my monsters die Just as fast as before. It brings no advantage what i ever. please buff it or fix it. it lots of hard work to get it as first kd in the game.

                        18 votes
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                        • Make War Glory Increase Each Day of War (Max 250)

                          Each Day of War is worth 50 Glory. Players can surrender early to lose less Glory and allow more Wars to happen more quickly. If Kingdoms battle it out for 5 Days, the stakes get higher.

                          117 votes
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                          • Let The Kingdom Leader Choose The Kingdom To Fight

                            Let The Leader Pick A Kingdom To Go To War.

                            26 votes
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                            • Spike vine tower cannot be disabled by druids, gladiators or frost mage

                              The spike vine towers currently cannot be disabled by any means, frost mage, druids, and gladiators should all cancel it's effects, but none do, as a result the tower is significantly overpowered right now. Please fix towers so they can properly be shut down by troops.

                              12 votes
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                              • allow a kingdom to change it's name in the edit mode!

                                i am stuck with a computer generated name that does not seem the same as these other kingdm. names

                                16 votes
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                                • Every quest needs to give keys.

                                  The only quests that have given keys lately are the ones requiring diamonds to earn qp. This isn't fair to the free to play players when the only option to get keys is to spend money. I understand that there are free offers for diamonds but the only ones that seem to work give meager earnings and some don't give you anything at all. I propose a systematic scale of earnable rewards dependent on the kingdoms rank. Each kingdom tier will have its own set of rewards for 1st, 2nd, 3rd, and so on. The kingdoms will be given better…

                                  27 votes
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                                  • Add Countdown Timer for 3x Resource Rush

                                    next to the special that's going on after we log in we have a timer to better calculate attacks

                                    50 votes
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                                    • Fix unbalance with donated troops (reapers in particular)

                                      Dear Perblue, it seems you are oblivious of what is going on in Greed for Glory with Reapers. But let us fill you in what is happening every other or maybe 4 out of 5 kingdom wars we play. And don't start with "We have this and that against reapers" like last time... because we simply are not able to build those when we have a level 8 town centre... you might think "haha idiot, where are those reapers coming from?" well let us tell you:

                                      Every time one starts a kingdom war your precious war matching system matches two…

                                      18 votes
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                                      • Allow Us to Merge Artifacts Together

                                        Allow us to merge artifacts together. Take two artifacts of the same type and merge them together with no more attempts to Evolve them.

                                        So if I have two baubles that each have been evolved once and I merge them then the top two abilities of each get merged into one bauble.

                                        20 votes
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                                        • Sloooow battles and useless stone golems since latest update

                                          Since latest update most battles are very slow (as though mobile suffering performance issues - ZTE Nubia Z7), making it almost impossible to place troops strategically. At same time Stone Golems continuously get stuck and just stand around at untrapped walls, they just stand taking damage and dont contribute to battle - I've lost out on so much glory and resources due to this.

                                          On some occassions, both problems combined means that the battle 'times out' and before the battle timer expires red text appears stating 'this village is no longer available to be attacked'...before reverting, asking if I want…

                                          15 votes
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                                            1 comment  ·  Admin →
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